the first team that i was on at hyper island came up with the name looop, to signify the iterative process of design thinking. unfortunately, we were inexperienced, lacked leadership, and were frustrated by differences of opinion on just about everything. as susan wheelan would say, we were stuck in stage 2 of team development. so now im workingalone, and while there are fewer disagreements, the lack of alternate perspective is frustrating. what i am beginning to see is that the learning is more painful, but faster in a group environment, that when you are a one man band. i recall seeing the guy on the street corner of brtatislava, with contraptions allowing him to play at least a hald dozen instraments. while he can keep all the coins thrown into the hat set before him, he never gets the benefit of flow while playing with other musicians.
anyway, a i approach the stage where i propose an experience design solution, i must now need to return to the books to get theory on trust, and feedback. it seems that ths iterative process is building my research skill set, and while its still not great fun, i have learned from my earliest papers where the desk research was daunting.
probably too gross a topic to entertain on a blog, let alone include in a thesis, but this observation came to me today while on the crapper. I keep hoping the writing will soon becme more natural, and simply floooooooooooow. I picture the day where i look out the window and unbeknownst to me it has gone dark. Ive barely noticed the time pass as ive written 10 solid pages. Its not been like tht yet, but rather, like trying despreately to shit out a tiny peanut.
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